Tags: vehicle


Adds a 'static' vehicle (models are pre-loaded for players) to the gamemode.

Name Description
modelid The Model ID for the vehicle.
Float:spawn_X The X-coordinate for the vehicle.
Float:spawn_Y The Y-coordinate for the vehicle.
Float:spawn_Z The Z-coordinate for the vehicle.
Float:z_angle Direction of vehicle - angle.
color1 The primary color ID. -1 for random.
color2 The secondary color ID. -1 for random.


The vehicle ID of the vehicle created (between 1 and MAX_VEHICLES).

INVALID_VEHICLE_ID (65535) if vehicle was not created (vehicle limit reached or invalid vehicle model ID passed).


public OnGameModeInit()
    // Add a Hydra to the game
    AddStaticVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1);

    return 1;
  • AddStaticVehicleEx: Add a static vehicle with custom respawn time.
  • CreateVehicle: Create a vehicle.
  • DestroyVehicle: Destroy a vehicle.