Tags: vehicle


Adds a 'static' vehicle (models are pre-loaded for players)to the gamemode. Differs from AddStaticVehicle in only one way: allows a respawn time to be set for when the vehicle is left unoccupied by the driver.

Name Description
modelid The Model ID for the vehicle.
Float:spawn_X The X-coordinate for the vehicle.
Float:spawn_Y The Y-coordinate for the vehicle.
Float:spawn_Z The Z-coordinate for the vehicle.
Float:z_angle The facing - angle for the vehicle.
color1 The primary color ID.
color2 The secondary color ID.
respawn_delay The delay until the car is respawned without a driver, in seconds.
addsiren Added in 0.3.7; will not work in earlier versions. Has a default value 0. Enables the vehicle to have a siren, providing the vehicle has a horn.


The vehicle ID of the vehicle created (1 - MAX_VEHICLES).

INVALID_VEHICLE_ID (65535) if vehicle was not created (vehicle limit reached or invalid vehicle model ID passed).


public OnGameModeInit()
    // Add a Hydra (520) to the game that will respawn 15 seconds after being left
    AddStaticVehicleEx (520, 2109.1763, 1503.0453, 32.2887, 82.2873, -1, -1, 15);

    return 1;
  • AddStaticVehicle: Add a static vehicle.
  • CreateVehicle: Create a vehicle.