Attach3DTextLabelToVehicle

Tags: vehicle 3dtextlabel

WARNING

This function was added in SA-MP 0.3a and will not work in earlier versions!

Description

Attaches a 3D Text Label to a specific vehicle.

Name Description
Text3D:id The 3D Text Label you want to attach.
vehicleid The vehicle you want to attach the 3D Text Label to.
OffsetX The Offset-X coordinate of the player vehicle (the vehicle is 0.0,0.0,0.0)..
OffsetY The Offset-Y coordinate of the player vehicle (the vehicle is 0.0,0.0,0.0)..
OffsetZ The Offset-Z coordinate of the player vehicle (the vehicle is 0.0,0.0,0.0)..

Returns

This function does not return any specific values.

Examples

new 
    Text3D:vehicle3Dtext[MAX_VEHICLES], // Creating the TextLabel for later use
    vehicle_id;

public OnGameModeInit ( )
{
    vehicle_id = CreateVehicle( 510, 0.0. 0.0, 15.0, 5, 0, 120 ); // Creating the Vehicle.
    vehicle3Dtext[ vehicle_id ] = Create3DTextLabel( "Example Text", 0xFF0000AA, 0.0, 0.0, 0.0, 50.0, 0, 1 );
    Attach3DTextLabelToVehicle( vehicle3Dtext[ vehicle_id ] , vehicle_id, 0.0, 0.0, 2.0); // Attaching Text Label To Vehicle.
}
public OnGameModeExit ( )
{
    Delete3DTextLabel( vehicle3Dtext[ vehicle_id ] );
    return true;
}
  • Create3DTextLabel: Create a 3D text label.
  • Delete3DTextLabel: Delete a 3D text label.
  • Attach3DTextLabelToPlayer: Attach a 3D text label to a player.
  • Update3DTextLabelText: Change the text of a 3D text label.
  • CreatePlayer3DTextLabel: Create A 3D text label for one player.
  • DeletePlayer3DTextLabel: Delete a player's 3D text label.
  • UpdatePlayer3DTextLabelText: Change the text of a player's 3D text label.