CreateExplosion

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Description

Create an explosion at the specified coordinates.

Name Description
Float:X The X coordinate of the explosion.
Float:Y The Y coordinate of the explosion.
Float:Z The Z coordinate of the explosion.
type The type of explosion.
Float:radius The explosion radius.

Returns

This function always returns 1, even when the explosion type and/or radius values are invalid.

Examples

public OnPlayerEnterCheckpoint(playerid)
{
    // Get the player's position
    new Float:x, Float:y, Float:z;
    GetPlayerPos(playerid, x, y, z);

    // Create an explosion at the player's position
    CreateExplosion(x, y, z, 12, 10.0);

    return 1;
}

Notes

TIP

There is a limit as to how many explosions can be seen at once by a player. This is roughly 10.

  • CreateExplosionForPlayer: Create an explosion which is visible for only a single player.