Tags: player


Shows 'game text' (on-screen text) for a certain length of time for a specific player.

Name Description
playerid The ID of the player to show the gametext for.
const string[] The text to be displayed.
time The duration of the text being shown in milliseconds.
style The style of text to be displayed.


1: The function executed successfully. Success is reported when the style and/or time is invalid. Nothing will happen though (no text displayed). May also cause game crashes.

0: The function failed to execute. This means either the string is null or the player is not connected.


public OnPlayerDeath(playerid, killerid, reason)
    GameTextForPlayer(playerid, "Wasted", 5000, 2);
    return 1;
  • GameTextForAll: Display gametext to all players.
  • TextDrawShowForPlayer: Show a textdraw for a certain player.