GangZoneStopFlashForAll

Tags: gangzone

Description

Stops a gangzone flashing for all players.

Name Description
zone The ID of the zone to stop flashing. Returned by GangZoneCreate.

Returns

1: The function executed successfully. Success is reported even if the gang zone wasn't flashing to begin with.

0: The function failed to execute. The gangzone specified does not exist.

Examples

new gangzone;

public OnGameModeInit()
{
    gangzone = GangZoneCreate(1248.011, 2072.804, 1439.348, 2204.319);
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    GangZoneFlashForAll(gangzone, COLOR_RED);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    GangZoneStopFlashForAll(gangzone);
    return 1;
}
  • GangZoneCreate: Create a gangzone.
  • GangZoneDestroy: Destroy a gangzone.
  • GangZoneShowForPlayer: Show a gangzone for a player.
  • GangZoneShowForAll: Show a gangzone for all players.
  • GangZoneHideForPlayer: Hide a gangzone for a player.
  • GangZoneHideForAll: Hide a gangzone for all players.
  • GangZoneFlashForPlayer: Make a gangzone flash for a player.
  • GangZoneFlashForAll: Make a gangzone flash for all players.
  • GangZoneStopFlashForPlayer: Stop a gangzone flashing for a player.