Tags: player


This function was added in SA-MP 0.3a and will not work in earlier versions!


This function returns the vector, that points to the upside of the camera's view, or, in other words, to the middle top of your screen.

Name Description
playerid The ID of the player you want to obtain the camera upvector of
Float:x A float to store the X coordinate, passed by reference.
Float:y A float to store the Y coordinate, passed by reference.
Float:z A float to store the Z coordinate, passed by reference.


The position is stored in the specified variables.



This function was removed in SA-MP version 0.3b

  • GetPlayerCameraPos: Find out where the player's camera is.
  • GetPlayerCameraFrontVector: Get the player's camera front vector