SetPlayerObjectNoCameraCol

Tags: player

WARNING

This function was added in SA-MP 0.3.7 and will not work in earlier versions!

Description

Toggles a player object camera collision.

Name Description
playerid The playerID the object belongs to.
objectid The ID of the object you want to toggle.

Returns

1 - Regardless of if the object exists or not.

Examples

public OnPlayerObjectMoved(playerid, objectid)
{
    new Float:objX, Float:objY, Float:objZ;
    GetPlayerObjectPos(playerid, objectid, objX, objY, objZ);
    if(objX >= 3000.0 && objY >= 3000.0)
    {
        SetPlayerObjectNoCameraCol(playerid, objectid);
    }
    return 1;
}

Notes

TIP

This does not work inside the normal SA map boundaries.

  • SetObjectNoCameraCol: Disables collisions between camera and object.