Tags: player


Set the team of a player.

Name Description
playerid The ID of the player you want to set the team of.
teamid The team to put the player in. Use NO_TEAM to remove the player from any team.


This function does not return any specific values.


public OnPlayerSpawn(playerid)
    // Set a player's team to 4 when they spawn
    SetPlayerTeam(playerid, 4);
    return 1;



Players can not damage/kill players on the same team unless they use a knife to slit their throat. As of SA-MP 0.3x, players are also unable to damage vehicles driven by a player from the same team. This can be enabled with EnableVehicleFriendlyFire. 255 (or NO_TEAM) is the default team to be able to shoot other players, not 0.

  • GetPlayerTeam: Check what team a player is on.
  • SetTeamCount: Set the number of teams available.
  • EnableVehicleFriendlyFire: Enable friendly fire for team vehicles.