SetPlayerVelocity

Tags: player

WARNING

This function was added in SA-MP 0.3a and will not work in earlier versions!

Description

Set a player's velocity on the X, Y and Z axes.

Name Description
playerid The player to apply the speed to.
Float:X The velocity (speed) on the X axis.
Float:Y The velocity (speed) on the Y axis.
Float:Z The velocity (speed) on the Z axis.

Returns

1: The function executed successfully.

0: The function failed to execute. This means the player is not connected.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (!strcmp("/jump", cmdtext))
    {
	SetPlayerVelocity(playerid, 0.0, 0.0, 0.2); // Forces the player to jump (Z velocity + 0.2)
	return 1;
    }
    return 0;
}
  • GetPlayerVelocity: Get a player's velocity.
  • SetVehicleVelocity: Set a vehicle's velocity.
  • GetVehicleVelocity: Get a vehicle's velocity.