Tags: player


This function was added in SA-MP 0.3a and will not work in earlier versions!


Set a player's velocity on the X, Y and Z axes.

Name Description
playerid The player to apply the speed to.
Float:X The velocity (speed) on the X axis.
Float:Y The velocity (speed) on the Y axis.
Float:Z The velocity (speed) on the Z axis.


1: The function executed successfully.

0: The function failed to execute. This means the player is not connected.


public OnPlayerCommandText(playerid, cmdtext[])
    if (!strcmp("/jump", cmdtext))
	SetPlayerVelocity(playerid, 0.0, 0.0, 0.2); // Forces the player to jump (Z velocity + 0.2)
	return 1;
    return 0;
  • GetPlayerVelocity: Get a player's velocity.
  • SetVehicleVelocity: Set a vehicle's velocity.
  • GetVehicleVelocity: Get a vehicle's velocity.