This function was added in SA-MP 0.3.7 R2 and will not work in earlier versions!


Set a string server variable.

Name Description
varname[] The name of the server variable.
string_value[] The string to be set.


1: The function executed successfully.

0: The function failed to execute. The variable name is null or over 40 characters.


// set "Version"
SetSVarString("Version", "0.3.7");
// will print version that server has
new string[5 + 1];
GetSVarString("Version", string, sizeof(string));
printf("Version: %s", string);
  • SetSVarInt: Set an integer for a server variable.
  • GetSVarInt: Get a player server as an integer.
  • GetSVarString: Get the previously set string from a server variable.
  • SetSVarFloat: Set a float for a server variable.
  • GetSVarFloat: Get the previously set float from a server variable.
  • DeleteSVar: Delete a server variable.