SpawnPlayer

Tags: player

Description

(Re)Spawns a player.

Name Description
playerid The ID of the player to spawn.

Returns

1: The function executed successfully.

0: The function failed to execute. This means the player is not connected.

Examples

if (strcmp(cmdtext, "/spawn", true) == 0)
{
    SpawnPlayer(playerid);
    return 1;
}

Notes

TIP

Kills the player if they are in a vehicle and then they spawn with a bottle in their hand.

  • SetSpawnInfo: Set the spawn setting for a player.
  • AddPlayerClass: Add a class.
  • OnPlayerSpawn: Called when a player spawns.